The hint button does not tell you where an item is (except in the case of special requests, but more on that later) but rather shows you a picture of the item in question. There are three, count 'em, three types of hints in Gardenscapes: one hint button and two other types hidden somewhere in the HOG scenes. Once all customers are served the scene is over and you get the money from the sales as well as bonus money for any leftover time and hints. Each scene has a certain amount of time in which you have to serve a certain number of customers (from 15 to 20). Once an item is found and a sale is made you must remember to take their money to clear a space for the next customer. Each person starts out pretty happy, but the longer you take to find the item the unhappier they get, and the less money they are willing to spend. As you enter a room in the house townspeople will arrive five at a time requesting certain things that they wish to buy. You decide to hold a jumble sale (yard sale or garage sale for those of us from the US of A) to make enough money to bring back the garden. Such a clever plan you come up with, too. So you devise a plan to restore the garden to its former glory, hopefully in time to win the garden club's garden of the year award. What shall you do? A practical person might say, "Sell the lot and be done with it" but you're not that practical. peculiar, shall we say? The house and garden have gone to wreck and ruin and of course there's no money to be had. When you arrive, however, you will find that your grandfather's old butler, Austin, is a bit. In the opening scenario you find that you have inherited your grandfather's old house, which you remembered had such a lovely garden. This is the premise of Gardenscapes by Playrix Entertainment, a hidden object game with elements of time management and sim games thrown in to make a fun, exciting, and yet curiously relaxing experience. What city dweller hasn't momentarily yearned for a little plot of land somewhere and a lovely green garden? A place to call your own, a place to breathe in nature, a place to make the neighbors, well, green with envy. But let's face it they are also crowded, noisy, and dirty. Cities are fun, happening places to be, full of action, excitement, and drama in spades.